Lego has long been the first building block for budding architects. Now, as Line//Shape//Space writes, another cube-based medium, Minecraft, is becoming the go-to “game” by combining the benefits of those Danish blocks with the limitless potential of a digital world. By operating from a “human perspective”, where users inhabit the space they’re building, and by emphasizing real-time collaboration, Minecraft could shape a generation of architects who are more attuned to their surroundings. More than just a game, the program is already being used as a tool for competition, education and design.
The appeal of cities among millennials is well-documented, and even celebrated. But is change in the air? As CityLab writes, demographics and aging could mean that millennial population growth in cities tapers off. This shift need not lead to collapse however. By recognizing that the urban boom may not last forever, making cities more family friendly, building a broader range of housing, and continuing to do what works, cities can evolve accordingly.
Drones are expected have big impacts on a range of industries, but also represent new security risks. In response, London Police are training eagles to handle this high-tech security headache, another example of the reapplication of ancient technology, while Michigan Tech created a robotic drone catcher. Conversely, the FDA recently loosened restrictions on “micro” drones, as Amazon moves full speed ahead with its own project. What creative ideas and/or concerns about the spreading drones do you have?
Re-thinking human relationships with water is critical for climate change adaptation. Waterfront cities have undertaken a range of initiatives to address sea-level rise and future water deficiency. Shaped like an upside-down umbrella, Tåsinge Plads, a public space in Copenhagen, uses clever landscaping and materials to both manage flood control and increase quality of life. The collaborative designs overcame restraints of traditional engieneering solutions. Would you agree that today’s complicated issues are better served by creative multidisciplinary approaches?
Digital technology is becoming ever-more pervasive and the world is increasingly urban. The simultaneous rise of these trends find us at a unique intersection in space and time. In a reflective interview with Smart Circle that ranges from urban mobility and citizen participation to cyber terrorism and the future of sharing, Carlo Ratti, director of MIT’s Senseable City Lab aims to make sense of these changes. It’s a worthwhile read, particularly for those seeking to connect the “smart” city with it’s citizens.
The evolution of cities as labs is clear in a Fast Company interview with Dan Doctoroff, CEO of Sidewalk Labs, a Google startup company. They discuss the opportunity technology presents to solve big urban challenges, the need for scalable solutions and a fourth technology revolution in modern cities. Perhaps most interestingly, Doctoroff emphasizes the need for new technologies to benefit the triple-helix of urban stakeholders: the City, the public and the private sector. A shift towards a kinder, gentler smart city?
Many cities take great energy and pride in the factors that make them unique. In an era of rapid urbanization, particularly in developing regions like sub-Saharan Africa, India and China, is city-making losing touch with context? The Guardian Cities tackles this in an illuminating article on new cities and the challenges of accommodating population growth. With developers, architects and designers regularly jumping from projects on one continent to another, and with local decision-makers seeking to showcase smartness or modernity of their city, is this turn inevitable? Or is their a more suitable approach?